Вот на нл думаю переделать сможешь:
ffi.cdef[[
typedef int(__fastcall* clantag_t)(const char*, const char*);
]]
local fn_change_clantag = utils.PatternScan("engine.dll", "53 56 57 8B DA 8B F9 FF 15")
local set_clantag = ffi.cast("clantag_t", fn_change_clantag)
local animation = {
"neverlose.cc",
"neverlose.c",
"neverlose.",
"neverlose",
"neverlos",
"neverlo",
"neverl",
"never",
"nev",
"ne",
"n",
"ne",
"nev",
"neve",
"never",
"neverl",
"neverlo",
"neverlos",
"neverlose",
"neverlose.",
"neverlose.c",
}
local old_time = 0
cheat.RegisterCallback("draw", function()
local curtime = math.floor(g_GlobalVars.curtime)
if old_time ~= curtime then
set_clantag(animation[curtime % #animation+1], animation[curtime % #animation+1])
end
old_time = curtime
end)