JavaScript:
/* By 1chns aka Kaze */
UI.AddLabel("----------------------------------------");
UI.AddLabel("1chns aka Kaze kal koder");
UI.AddCheckbox("Custom PingSpike");
UI.AddSliderInt("PingSpikeLimit",1,204);
UI.AddLabel("----------------------------------------");
//
var screen_size = Render.GetScreenSize();
var x = screen_size[0];
var y = screen_size[1];
ragebotShots = 0;
curAA = 0;
//
function CustomPingSpike(ps)
{
var myPing = Math.round(Local.Latency( ) * 1000 - 16)
if (myPing > ps)
Spike(false);
else
Spike(true);
return ps;
}
function Spike(status)
{
UI.SetValue( "Misc", "GENERAL", "Miscellaneous", "Extended backtracking", status );
}
function onCM()
{
var cpsb = UI.GetValue("Custom PingSpike");
var ps = UI.GetValue("PingSpikeLimit");
if (cpsb == 1) { CustomPingSpike(ps) }
/*if (Input.IsKeyPressed(0x57) && Input.IsKeyPressed(0x41) && Input.IsKeyPressed(0x53) && Input.IsKeyPressed(0x44))
{
Chat.PrintChat("kek");
if (Input.IsKeyPressed(0xA0))
{
Chat.PrintChat("HideShots Disable!");
}
else
{
Chat.PrintChat("HideShots Enable!");
}
}*/
}
Cheat.RegisterCallback("CreateMove", "onCM")
/*Cheat.RegisterCallback("Draw", "onDraw")
Cheat.RegisterCallback("FrameStageNotify", "onFSN");
*/
function FastRech()
{
Exploit.Recharge()
}
Cheat.RegisterCallback("CreateMove", "FastRech")
function NewRoundStating()
{
Cheat.Print("***Kaze dick ***\n");
}
Cheat.RegisterCallback("round_start", "NewRoundStating");