Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Откопал и решил слить вам жску на в3 на Neverlose clantag
VT (на всякий случай:))
Работает на кряк в3
Приятного использования ;)
VT (на всякий случай:))
JavaScript:
UI.AddDropdown( "Custom ClanTag", [ "Disabled", "Neverlose"] );
UI.AddSliderInt( "Custom ClanTag Speed", 1, 10 );
var lasttime = 0;
function onRender( )
{
var tag = UI.GetValue( "Script Items", "Custom ClanTag" );
var speed = UI.GetValue( "Script Items", "Custom ClanTag Speed" );
var time = parseInt((Globals.Curtime() * speed))
if (time != lasttime)
{
if(tag == 0) { Local.SetClanTag(""); }
if(tag == 1)
{
switch((time) % 53)
{
case 1: { Local.SetClanTag(" "); break; }
case 2: { Local.SetClanTag(" | "); break; }
case 3: { Local.SetClanTag(" |\\ "); break; }
case 4: { Local.SetClanTag(" |\\| "); break; }
case 5: { Local.SetClanTag(" N "); break; }
case 6: { Local.SetClanTag(" N3 "); break; }
case 7: { Local.SetClanTag(" Ne "); break; }
case 8: { Local.SetClanTag(" Ne\\ "); break; }
case 9: { Local.SetClanTag(" Ne\\/ "); break; }
case 10: { Local.SetClanTag(" Nev "); break; }
case 11: { Local.SetClanTag(" Nev3 "); break; }
case 12: { Local.SetClanTag(" Neve "); break; }
case 13: { Local.SetClanTag(" Neve| "); break; }
case 14: { Local.SetClanTag(" Neve|2 "); break; }
case 15: { Local.SetClanTag(" Never|_ "); break; }
case 16: { Local.SetClanTag(" Neverl "); break; }
case 17: { Local.SetClanTag(" Neverl0 "); break; }
case 18: { Local.SetClanTag(" Neverlo "); break; }
case 19: { Local.SetClanTag(" Neverlo5 "); break; }
case 20: { Local.SetClanTag(" Neverlos "); break; }
case 21: { Local.SetClanTag(" Neverlos3 "); break; }
case 22: { Local.SetClanTag(" Neverlose "); break; }
case 23: { Local.SetClanTag(" Neverlose. "); break; }
case 24: { Local.SetClanTag(" Neverlose.< "); break; }
case 25: { Local.SetClanTag(" Neverlose.c< "); break; }
case 26: { Local.SetClanTag(" Neverlose.cc "); break; }
case 27: { Local.SetClanTag(" Neverlose.cc "); break; }
case 28: { Local.SetClanTag(" Neverlose.c< "); break; }
case 29: { Local.SetClanTag(" Neverlose.< "); break; }
case 30: { Local.SetClanTag(" Neverlose. "); break; }
case 31: { Local.SetClanTag(" Neverlose "); break; }
case 32: { Local.SetClanTag(" Neverlos3 "); break; }
case 33: { Local.SetClanTag(" Neverlos "); break; }
case 34: { Local.SetClanTag(" Neverlo5 "); break; }
case 35: { Local.SetClanTag(" Neverlo "); break; }
case 36: { Local.SetClanTag(" Neverl0 "); break; }
case 37: { Local.SetClanTag(" Neverl "); break; }
case 38: { Local.SetClanTag(" Never|_ "); break; }
case 39: { Local.SetClanTag(" Never|2 "); break; }
case 40: { Local.SetClanTag(" Neve|2 "); break; }
case 41: { Local.SetClanTag(" Neve| "); break; }
case 42: { Local.SetClanTag(" Neve "); break; }
case 43: { Local.SetClanTag(" Nev3 "); break; }
case 44: { Local.SetClanTag(" Nev "); break; }
case 45: { Local.SetClanTag(" Ne\\/ "); break; }
case 46: { Local.SetClanTag(" Ne\\ "); break; }
case 47: { Local.SetClanTag(" Ne "); break; }
case 48: { Local.SetClanTag(" N3 "); break; }
case 49: { Local.SetClanTag(" N "); break; }
case 50: { Local.SetClanTag(" |\\| "); break; }
case 51: { Local.SetClanTag(" |\\ "); break; }
case 52: { Local.SetClanTag(" | "); break; }
case 53: { Local.SetClanTag(" "); break; }
}
}
}
lasttime = time;
}
Cheat.RegisterCallback("Draw", "onRender");
Работает на кряк в3
Приятного использования ;)
Последнее редактирование: