function Render_Shadow(text, pos, clr, size)
Render.Text(text, pos + Vector2.new(1,1), Color.new(0,0,0,255), size)
Render.Text(text, pos, clr, size)
end
local screen_size = EngineClient.GetScreenSize();
local DT, HS, yaw, DICK = Menu.FindVar("Aimbot", "Ragebot", "Exploits", "Double Tap"), Menu.FindVar("Aimbot", "Ragebot", "Exploits", "Hide Shots"), Menu.FindVar("Aimbot"...