Ищу ищу исходный код луа grenade radius для нла

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Старый как хуй мамонта

Код:
local menu = {
    moly = Menu.SwitchColor("Grenade Circle","Molotov Circle",false,Color.new(0.47,0.47,1)),
    smoky = Menu.SwitchColor("Grenade Circle","Smoke Circle",false,Color.new(0.47,0.47,1)),
}
Cheat.RegisterCallback("draw", function()
    local lp = EntityList.GetClientEntity(EngineClient.GetLocalPlayer())
    if lp == nil then return end
    local lp_pos = lp:GetProp("m_vecOrigin")
    if menu.smoky:Get() then
        local smoke = EntityList.GetEntitiesByName("CSmokeGrenadeProjectile")
        if smoke == nil then return end
        for i = 1, #smoke do
            local smoky_pos = smoke[i]:GetProp("m_vecOrigin")
            local ms = menu.smoky:GetColor()
            if smoke[i]:GetProp("m_bDidSmokeEffect") and lp_pos:DistTo(smoky_pos) < 950 then
                Render.Circle3D(smoky_pos, 58, 125, Color.new(ms.r, ms.g, ms.b, 1))
            end
        end
    end
    if menu.moly:Get() then
        local molotov = EntityList.GetEntitiesByName("CInferno")
        if molotov == nil then return end
        for i = 1, #molotov do
            local moly_pos = molotov[i]:GetProp("m_vecOrigin")
            local mc = menu.moly:GetColor()
            if lp_pos:DistTo(moly_pos) < 950 then
                Render.Circle3D(moly_pos, 58, 145, Color.new(mc.r, mc.g, mc.b, 1))
            end
        end
    end
end)
 
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