Новости NeverLose.

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Neverlose CS:GO Update:
- Improved Ragebot
- Improved Correction
- Improved Double tap & Exploits
- Improved Targeting, Body Aim, Lethality
- Improved Ensure hitbox safety
- Improved Backtracking and added “Extended Backtracking” option (This feature requires heavy processing and is not recommended to be used on low-end pc’s)
- Improved Local player animations
- Improved Auto stop
- Improved cl_lagcompensation cvar detection
- Added detection of the server-side infinity stamina restriction
- Added "damage rejection" aimbot miss reason
- Added Body aim disabler: Low Damage
- Added Force body aim on peek
- Added Double tap immediate teleport
- Added Double tap hit chance
- Removed Auto stop dynamic mode
- Removed Auto stop force accuracy
- Removed Strict hit chance

- Improved Anti-Aims
- Added Anti-Aim Enabled option
- Added Yaw modifiers: “3-Way”, “5-Way”
- Added Hidden Yaw feature that attempts to hide your anti-aim from the lagcompensation

- Fixed several bugs related to Fake Duck feature
- Grenades will be thrown instantly with Double Tap feature enabled
- Quick Switch is now applied to Zeus Bot (Even faster with Double Tap)
- Separated Auto Pistols and moved to the Weapon Actions

- Improved Shared features
- Improved Glass chams
- Improved Glow ESP
- Improved World ESP and removed unnecessary customization
- Improved Grenade prediction
- Added LETHAL ESP flag
- Added Medals to the Inventory changer
- Added ability to choose in which perspective (FPP, TPP) you want to enable local player weapon chams
- Added ability to choose local player transparency modes

- Refreshed many parts of the UI
- Refreshed Amoled theme
- Reworked Watermark, Hotkey, and Spectator windows
- Improved Inventory tab
- Reworked Font handler
- Added Emoji support
- Added Localization
- Moved to the next version of the Fontawesome v6.2.1 to provide better experience and even greater icon set

- Heavily optimized Lua Engine
- Fixed various bugs related to material system / panorama
- Fixed various bugs related to utils.trace_line / trace_t
- Reworked config_state callback
- Added rage.antiaim:override_hidden_yaw_offset function
- Added ui.localize function
- Added ui_group:value function
- Added ui_item:disabled function
- Added entity:get_model_name function
- Added common.force_full_update function
- Added common.unload_script function
- Added print_error function
- Added _IS_MARKET global variable
- Added second argument "multiply" to the color:alpha_modulate function. It will multiply the color alpha by the value from the first argument
- Renamed a lot of UI Item functions to provide more consistent developing experience (they now support overloaded arguments):
* set_name/get_name -> name(...)
* set_tooltip/get_tooltip -> tooltip(...)
* set_visible/get_visible -> visibility(...)
* get_id -> id()
* get_type -> type()
* etc

- Lots of other bugs fixes and improvements.
 
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