C++:
// 13 October 2023 – 23:46:10 UTC
pub const dwEntityList: usize = 0x178FC88;
pub const dwGameRules: usize = 0x17EB818; // Added it since I'm using it now
pub const dwForceLeft: usize = 0x1697150;
pub const dwGlobalVars: usize = 0x1692EE8;
pub const dwLocalPlayerController: usize = 0x17DE508;
pub const dwLocalPlayerPawn: usize = 0x187CFC8;
pub const dwPlantedC4: usize = 0x18838C0;
pub const dwViewAngles: usize = 0x18DCAF0;
pub const dwViewMatrix: usize = 0x187DAB0;
// unchanged
pub const m_hPlayerPawn: usize = 0x7BC;
pub const m_iTeamNum: usize = 0x3BF;
pub const m_vOldOrigin: usize = 0x1214;
pub const m_iHealth: usize = 0x32C; // CCSPlayerController
pub const m_pClippingWeapon: usize = 0x1290;
pub const m_angEyeAngles: usize = 0x1500;
pub const m_bDormant: usize = 0xE7;
pub const m_iszPlayerName: usize = 0x610;
pub const m_AttributeManager: usize = 0x1040;
pub const m_Item: usize = 0x50;
pub const m_iItemDefinitionIndex: usize = 0x1BA;