Вопрос Как поменять модельки в создании персонажа helix

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Как поменять модельки в создании персонажа helix
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Решение
ixhl2rp/schema/factions/sh_citizen.lua

JavaScript:
FACTION.name = "Полиция"
FACTION.description = "Сотрудники дежурной части Города"
FACTION.isDefault = false
FACTION.color = Color(20, 120, 185)
FACTION.pay = 10 -- How much money every member of the faction gets paid at regular intervals.
FACTION.weapons = {"ix_stunstick"} -- Weapons that every member of the faction should start with.
FACTION.isGloballyRecognized = false -- Makes it so that everyone knows the name of the characters in this faction.
FACTION.runSounds = {[0] = "NPC_MetroPolice.RunFootstepLeft", [1] = "NPC_MetroPolice.RunFootstepRight"}

-- Note that FACTION.models is optional. If it is not defined, it will use all the standard HL2 citizen models.
FACTION.models...
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Контакты для связи отсутствуют.
ixhl2rp/schema/factions/sh_citizen.lua

JavaScript:
FACTION.name = "Полиция"
FACTION.description = "Сотрудники дежурной части Города"
FACTION.isDefault = false
FACTION.color = Color(20, 120, 185)
FACTION.pay = 10 -- How much money every member of the faction gets paid at regular intervals.
FACTION.weapons = {"ix_stunstick"} -- Weapons that every member of the faction should start with.
FACTION.isGloballyRecognized = false -- Makes it so that everyone knows the name of the characters in this faction.
FACTION.runSounds = {[0] = "NPC_MetroPolice.RunFootstepLeft", [1] = "NPC_MetroPolice.RunFootstepRight"}

-- Note that FACTION.models is optional. If it is not defined, it will use all the standard HL2 citizen models.
FACTION.models = {
    "models/ecpd/male_02_npc.mdl",
    "models/ecpd/male_04_npc.mdl",
    "models/ecpd/male_05_npc.mdl",
    "models/ecpd/male_06_npc.mdl",
    "models/ecpd/male_07_npc.mdl",
    "models/ecpd/male_08_npc.mdl",
    "models/ecpd/male_09_npc.mdl"
}
 
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