Исходник чита Nixware

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Версия не работает, но если кому надо будет, пофиксите
 

Вложения

  • nixware-gmod-master.zip
    609.7 KB · Просмотры: 111
Последнее редактирование модератором:
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Для фикса Garry's Mod Offsets
enum ClassIDs : int
{
CTestTraceline = 194,
CTEBloodSprite = 157,
SmokeTrail = 245,
CTEProjectedDecal = 185,
CTEEffectDispatch = 168,
CTEShowLine = 187,
CPropVehicleChoreoGeneric = 122,
SporeExplosion = 246,
CFireTrail = 52,
CTEWorldDecal = 195,
CTESpriteSpray = 192,
CAlyxEmpEffect = 2,
CWeaponStunStick = 236,
CColorCorrection = 31,
CTEExplosion = 170,
CBoneManipulate = 27,
CBoneFollower = 26,
CTESparks = 190,
CBaseTempEntity = 22,
CTESprite = 191,
CAI_BaseNPC = 1,
CEnvTonemapController = 49,
CLightGlow = 86,
CTESmoke = 189,
CEnvWind = 50,
CSteamJet = 143,
CPropAirboat = 115,
CTEDynamicLight = 167,
CFireSmoke = 51,
CTEMuzzleFlash = 180,
CTEPlayerDecal = 184,
CTEPhysicsProp = 182,
CTEBSPDecal = 160,
CLaserDot_HL1 = 85,
CTEParticleSystem = 181,
CTEKillPlayerAttachments = 177,
CTELargeFunnel = 178,
CTEImpact = 176,
CTEGlowSprite = 174,
CBaseHL1MPCombatWeapon = 14,
CLaserDot = 84,
CWeapon_SLAM = 204,
CPhysicsProp = 105,
ParticleSmokeGrenade = 243,
CNPC_RollerMine = 96,
CTEBeamEnts = 150,
CTEShatterSurface = 186,
CPrecipitation = 113,
CTEFootprintDecal = 172,
CPhysMagnet = 107,
CWeaponAlyxGun = 205,
CTEFizz = 171,
CHL2_Player = 73,
CTEEnergySplash = 169,
CWeaponOldManHarpoon = 225,
CTEDecal = 165,
CWeaponSMG1 = 234,
CTEClientProjectile = 163,
CSpriteOriented = 141,
CNPC_Vortigaunt = 98,
CTEBubbleTrail = 162,
CTEBubbles = 161,
CTEBreakModel = 159,
CPhysBeam = 102,
CFuncMonitor = 63,
CTEBloodStream = 158,
CTEBeamSpline = 156,
CTEBeamRingPoint = 155,
CBasePropDoor = 21,
CNPC_Strider = 97,
CTEBaseBeam = 148,
CTEBeamRing = 154,
CTEBeamPoints = 153,
CTEMetalSparks = 179,
CTEBeamLaser = 152,
CEnvDetailController = 41,
CTEBeamFollow = 151,
CEnvQuadraticBeam = 45,
CTEBeamEntPoint = 149,
CTEArmorRicochet = 147,
CSmokeStack = 138,
CPointCamera = 110,
CSlideshowDisplay = 137,
NextBotCombatCharacter = 242,
CMaterialModifyControl = 88,
DustTrail = 240,
SporeTrail = 247,
CParticleFire = 99,
RocketTrail = 244,
CPropVehicleDriveable = 123,
MovieExplosion = 241,
CTEGaussExplosion = 173,
CEmbers = 37,
CBaseHL2MPBludgeonWeapon = 15,
CWeaponShotgun = 232,
CWeaponRPG = 229,
CWeaponPistol = 228,
CWeaponPhysCannon = 226,
CBaseHL2MPCombatWeapon = 16,
CHL2MPMachineGun = 76,
CWeaponHL2MPBase = 223,
CWeaponCrowbar = 213,
CWeaponFrag = 218,
CWeaponCrossbow = 211,
CWeaponAR2 = 207,
CWeapon357 = 202,
CHL2MPGameRulesProxy = 75,
CTEHL2MPFireBullets = 175,
CTEPlayerAnimEvent = 183,
CHL2MPRagdoll = 77,
CPropDoorRotating = 118,
CHL2MP_Player = 74,
CCrossbowBolt = 34,
CNPC_Barnacle = 91,
CWeaponCitizenSuitcase = 210,
CWeaponCitizenPackage = 209,
CTEConcussiveExplosion = 164,
CWeaponCubemap = 215,
CRagdollPropAttached = 127,
CWeaponAnnabelle = 206,
CWaterBullet = 200,
CWeaponBugBait = 208,
CWeaponCycler = 216,
CVortigauntEffectDispel = 198,
CVortigauntChargeToken = 197,
CPropVehiclePrisonerPod = 124,
CPropCrane = 117,
CFlare = 54,
CFuncSmokeVolume = 67,
CScriptIntro = 132,
CRotorWashEmitter = 129,
CPropCombineBall = 116,
CNPC_Manhack = 94,
CNPC_CombineGunship = 93,
CBaseDoor = 7,
CNPC_AntlionGuard = 90,
CInfoTeleporterCountdown = 83,
CMortarShell = 89,
CEnvStarfield = 48,
CEnvHeadcrabCanister = 42,
CCorpse = 33,
CCitadelEnergyCore = 30,
CBaseAnimatingOverlay = 4,
CGameRulesProxy = 69,
CBaseHLBludgeonWeapon = 17,
CHLSelectFireMachineGun = 79,
CHLMachineGun = 78,
CBaseHelicopter = 11,
CRopeKeyframe = 128,
CNPC_Barney = 92,
CTEAntlionDust = 146,
CBaseHLCombatWeapon = 18,
CWeaponShotgun_HL1 = 233,
CWeaponSatchel = 231,
CWeaponRPG_HL1 = 230,
CWeaponMP5 = 224,
CWeaponHgun = 222,
CWeaponHandGrenade = 221,
CWeaponGlock = 220,
CWeaponGauss = 219,
CEntityFlame = 39,
CWeaponEgon = 217,
CWeaponCrossbow_HL1 = 212,
CPhysBoxMultiplayer = 104,
CWeapon357_HL1 = 203,
CWeaponTripMine = 238,
CVoteController = 199,
CWeaponSnark = 235,
CBaseParticleEntity = 19,
CWeaponCrowbar_HL1 = 214,
CBaseHelicopter_HL1 = 12,
CRpgRocket = 130,
CBaseHL1CombatWeapon = 13,
CBeamSpotlight = 25,
CGMOD_Player = 70,
CFleshEffectTarget = 55,
CPropJeepEpisodic = 120,
CPropScalable = 121,
CNPC_Puppet = 95,
CHandleTest = 72,
CSpriteTrail = 142,
CSENT_point = 135,
CSprite = 140,
CRagdollProp = 126,
CPredictedViewModel = 114,
CPoseController = 112,
CInfoLadderDismount = 80,
CFuncLadder = 62,
CWorld = 239,
CColorCorrectionVolume = 32,
CPlasma = 108,
CWaterLODControl = 201,
CVGuiScreen = 196,
CPropJeep = 119,
CTest_ProxyToggle_Networkable = 193,
CTesla = 188,
CTeam = 145,
CSun = 144,
CFuncAreaPortalWindow = 60,
CParticlePerformanceMonitor = 100,
CSpotlightEnd = 139,
CShadowControl = 136,
CSceneEntity = 131,
CRagdollManager = 125,
CPhysicsPropMultiplayer = 106,
CDynamicProp = 36,
CPointCommentaryNode = 111,
CBaseGrenade = 10,
CPlayerResource = 109,
CPhysBox = 103,
CFuncReflectiveGlass = 65,
CParticleSystem = 101,
CInfoOverlayAccessor = 82,
CFuncTrackTrain = 68,
CFuncRotating = 66,
CFuncOccluder = 64,
CFunc_LOD = 59,
CTEDust = 166,
CFunc_Dust = 58,
CFuncConveyor = 61,
CBreakableSurface = 29,
CFish = 53,
CEnvScreenEffect = 46,
CBeam = 24,
CEnvScreenOverlay = 47,
CEnvProjectedTexture = 44,
CEnvParticleScript = 43,
CFogController = 57,
CEntityParticleTrail = 40,
CEntityDissolve = 38,
CDynamicLight = 35,
CBreakableProp = 28,
CBasePlayer = 20,
CSENT_AI = 133,
CBaseFlex = 9,
CBaseEntity = 8,
CBaseCombatCharacter = 5,
CBaseAnimating = 3,
CInfoLightingRelative = 81,
CBaseViewModel = 23,
CBaseCombatWeapon = 6,
CWeaponPhysGun = 227,
CLuaNextBot = 87,
CFlexManipulate = 56,
CWeaponSWEP = 237,
CSENT_anim = 134,
CGMODGameRulesProxy = 71,
};
 
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