JS New gamesense logs [OTC3]

  • 83
  • 4
Фиксанул логи, теперь работают
Код:
UI.AddCheckbox("Enable Logs");
    hitboxes = [
      'generic',
      'head',
      'chest',
      'stomach',
      'left arm',
      'right arm',
      'left leg',
      'right leg',
      '?'
    ];
    var scriptitems = ('Misc', 'JAVASCRIPT', 'Script items'),
      shots = 0,
      predicthc = 0,
      safety = 0,
      hitboxName = '',
      choked = 0,
      exploit = 0,
      logs = [],
      logsct = [],
      logsalpha = [];

    function getHitboxName(dh) {
      switch (dh) {
        case 0:
          hitboxName = 'head';
          break;
        case 1:
          hitboxName = 'head';
          break;
        case 2:
          hitboxName = 'stomach';
          break;
        case 3:
          hitboxName = 'stomach';
          break;
        case 4:
          hitboxName = 'stomach';
          break;
        case 5:
          hitboxName = 'chest';
          break;
        case 6:
          hitboxName = 'chest';
          break;
        case 7:
          hitboxName = 'left leg';
          break;
        case 8:
          hitboxName = 'right leg';
          break;
        case 9:
          hitboxName = 'left leg';
          break;
        case 10:
          hitboxName = 'right leg';
          break;
        case 11:
          hitboxName = 'left leg';
          break;
        case 12:
          hitboxName = 'right leg';
          break;
        case 13:
          hitboxName = 'left arm';
          break;
        case 14:
          hitboxName = 'right arm';
          break;
        case 15:
          hitboxName = 'left arm';
          break;
        case 16:
          hitboxName = 'left arm';
          break;
        case 17:
          hitboxName = 'right arm';
          break;
        case 18:
          hitboxName = 'right arm';
          break;
        default:
          hitboxName = 'body';
      }
      return hitboxName;
    }

    function HitgroupName(di) {
      return hitboxes[di] || 'body';
    }
    var target = -1,
      shots_fired = 0,
      hits = 0,
      lastUpdate = 0,
      logged = false;

    function ragebot_fire() {
      predicthc = Event.GetInt('hitchance');
      safety = Event.GetInt('safepoint');
      hitboxName = getHitboxName(Event.GetInt('hitbox'));
      exploit = (Event.GetInt('exploit') + 1).toString();
      target = Event.GetInt('target_index');
      shots_fired++;
      logged = false;
      lastUpdate = Globals.Curtime();
    }

    function hitlog() {
      if (UI.GetValue('Script items', 'Enable Logs')) {
        var dj = Entity.GetEntityFromUserID(Event.GetInt('userid')),
          dk = Entity.GetEntityFromUserID(Event.GetInt('attacker'));
        if (dk == Entity.GetLocalPlayer() && dj == target) {
          hits++;
        }
        var dl = 'Hit ';
        me = Entity.GetLocalPlayer();
        hitbox = Event.GetInt('hitgroup');
        target_damage = Event.GetInt('dmg_health');
        target_health = Event.GetInt('health');
        victim = Event.GetInt('userid');
        dk = Event.GetInt('attacker');
        weapon = Event.GetString('weapon');
        victimIndex = Entity.GetEntityFromUserID(victim);
        attackerIndex = Entity.GetEntityFromUserID(dk);
        name = Entity.GetName(victimIndex);
        var dm = Globals.Tickcount() % 17,
          dn = '';
        if (exploit == 2) {
          dn += 'T';
        }
        dn += 'B';
        if (hitbox == 1) {
          dn += 'H';
        }
        if (safety == 1) {
          safety = 'true';
        } else {
          safety = 'false';
        }
        if (weapon == 'hegrenade') {
          dl = 'Naded ';
        } else {
          if (weapon == 'inferno') {
            dl = 'Burned ';
          } else {
            if (weapon == 'knife') {
              dl = 'Knifed ';
            }
          }
        }
        if (me == attackerIndex && me != victimIndex) {
          Cheat.PrintColor([
            89,
            119,
            239,
            255
          ], '[gamesense] ');
          if (dl == 'Hit ') {
            Cheat.Print('Shot at ' + HitgroupName(hitbox) + ' (target: ' + name + ' | damage: ' + target_damage.toString() + ' | [' + target_health.toString() + '] | hc = ' + predicthc.toString() + '% | ' + dm + ':' + exploit + ')\n');
            logs.push('Registered shot at ' + HitgroupName(hitbox) + ' (target: ' + name + ' | damage: ' + target_damage.toString() + ' | [' + target_health.toString() + '] | hc = ' + predicthc.toString() + '% | ' + dm + ':' + exploit + ')');
          } else {
            Cheat.Print('Damage - ' + HitgroupName(hitbox) + ' (target: ' + name + ' | damage: ' + target_damage.toString() + ' | [' + target_health.toString() + '] | hc = ' + predicthc.toString() + '% | ' + dm + ':' + exploit + ')\n');
            logs.push('Registered damage at ' + HitgroupName(hitbox) + ' (target: ' + name + ' | damage: ' + target_damage.toString() + ' | [' + target_health.toString() + '] | hc = ' + predicthc.toString() + '% | ' + dm + ':' + exploit + ')');
          }
          logsct.push(Globals.Curtime());
          logsalpha.push(255);
        }
        if (shots == 99) {
          shots = 0;
        } else {
          shots++;
        }
      }
    }

    function removelogs() {
      if (UI.GetValue('Script items', 'Enable Logs')) {
        if (logs.length > 6) {
          logs.shift();
          logsct.shift();
          logsalpha.shift();
        }
        if (logsct[0] + 6.5 < Globals.Curtime()) {
          logsalpha[0] -= Globals.Frametime() * 600;
          if (logsalpha[0] < 0) {
            logs.shift();
            logsct.shift();
            logsalpha.shift();
          }
        }
      }
    }

    function item_purchase() {
      if (UI.GetValue('Script items', 'Enable Logs')) {
        Cheat.PrintColor([
          89,
          119,
          239,
          255
        ], '[gamesense] ');
        Cheat.Print(Entity.GetName(Entity.GetEntityFromUserID(Event.GetInt('userid'))) + ' buy ' + Event.GetString('weapon') + '\n');
        logs.push(Entity.GetName(Entity.GetEntityFromUserID(Event.GetInt('userid'))) + ' buy ' + Event.GetString('weapon') + '');
        logsct.push(Globals.Curtime());
        logsalpha.push(255);
      }
    }

    function onDraw() {
      if (UI.GetValue('Script items', 'Enable Logs')) {
        if (!World.GetServerString()) {
          return;
        }
        var dp = Render.AddFont('Lucida Console', 8, 0);
        for (i = 0; i < logs.length; i++) {
          Render.StringCustom(4, 4 + 13 * i, 0, logs[i], [
            0,
            0,
            0,
            logsalpha[i]
          ], dp);
          Render.StringCustom(3, 3 + 13 * i, 0, logs[i], [
            255,
            255,
            255,
            logsalpha[i]
          ], dp);
        }
        if (shots_fired > hits && Globals.Curtime() - lastUpdate > 0.33) {
          if (Globals.Curtime() - lastUpdate > 1) {
            shots_fired = 0;
            hits = 0;
          }
        }
      }
    }
Global.RegisterCallback('ragebot_fire', 'ragebot_fire');
Global.RegisterCallback('item_purchase', 'item_purchase');
Global.RegisterCallback('player_hurt', 'hitlog');
Global.RegisterCallback('Draw', 'onDraw');
Global.RegisterCallback('Draw', 'removelogs');
 
  • 594
  • 134
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Фиксанул логи, теперь работают
Код:
UI.AddCheckbox("Enable Logs");
    hitboxes = [
      'generic',
      'head',
      'chest',
      'stomach',
      'left arm',
      'right arm',
      'left leg',
      'right leg',
      '?'
    ];
    var scriptitems = ('Misc', 'JAVASCRIPT', 'Script items'),
      shots = 0,
      predicthc = 0,
      safety = 0,
      hitboxName = '',
      choked = 0,
      exploit = 0,
      logs = [],
      logsct = [],
      logsalpha = [];

    function getHitboxName(dh) {
      switch (dh) {
        case 0:
          hitboxName = 'head';
          break;
        case 1:
          hitboxName = 'head';
          break;
        case 2:
          hitboxName = 'stomach';
          break;
        case 3:
          hitboxName = 'stomach';
          break;
        case 4:
          hitboxName = 'stomach';
          break;
        case 5:
          hitboxName = 'chest';
          break;
        case 6:
          hitboxName = 'chest';
          break;
        case 7:
          hitboxName = 'left leg';
          break;
        case 8:
          hitboxName = 'right leg';
          break;
        case 9:
          hitboxName = 'left leg';
          break;
        case 10:
          hitboxName = 'right leg';
          break;
        case 11:
          hitboxName = 'left leg';
          break;
        case 12:
          hitboxName = 'right leg';
          break;
        case 13:
          hitboxName = 'left arm';
          break;
        case 14:
          hitboxName = 'right arm';
          break;
        case 15:
          hitboxName = 'left arm';
          break;
        case 16:
          hitboxName = 'left arm';
          break;
        case 17:
          hitboxName = 'right arm';
          break;
        case 18:
          hitboxName = 'right arm';
          break;
        default:
          hitboxName = 'body';
      }
      return hitboxName;
    }

    function HitgroupName(di) {
      return hitboxes[di] || 'body';
    }
    var target = -1,
      shots_fired = 0,
      hits = 0,
      lastUpdate = 0,
      logged = false;

    function ragebot_fire() {
      predicthc = Event.GetInt('hitchance');
      safety = Event.GetInt('safepoint');
      hitboxName = getHitboxName(Event.GetInt('hitbox'));
      exploit = (Event.GetInt('exploit') + 1).toString();
      target = Event.GetInt('target_index');
      shots_fired++;
      logged = false;
      lastUpdate = Globals.Curtime();
    }

    function hitlog() {
      if (UI.GetValue('Script items', 'Enable Logs')) {
        var dj = Entity.GetEntityFromUserID(Event.GetInt('userid')),
          dk = Entity.GetEntityFromUserID(Event.GetInt('attacker'));
        if (dk == Entity.GetLocalPlayer() && dj == target) {
          hits++;
        }
        var dl = 'Hit ';
        me = Entity.GetLocalPlayer();
        hitbox = Event.GetInt('hitgroup');
        target_damage = Event.GetInt('dmg_health');
        target_health = Event.GetInt('health');
        victim = Event.GetInt('userid');
        dk = Event.GetInt('attacker');
        weapon = Event.GetString('weapon');
        victimIndex = Entity.GetEntityFromUserID(victim);
        attackerIndex = Entity.GetEntityFromUserID(dk);
        name = Entity.GetName(victimIndex);
        var dm = Globals.Tickcount() % 17,
          dn = '';
        if (exploit == 2) {
          dn += 'T';
        }
        dn += 'B';
        if (hitbox == 1) {
          dn += 'H';
        }
        if (safety == 1) {
          safety = 'true';
        } else {
          safety = 'false';
        }
        if (weapon == 'hegrenade') {
          dl = 'Naded ';
        } else {
          if (weapon == 'inferno') {
            dl = 'Burned ';
          } else {
            if (weapon == 'knife') {
              dl = 'Knifed ';
            }
          }
        }
        if (me == attackerIndex && me != victimIndex) {
          Cheat.PrintColor([
            89,
            119,
            239,
            255
          ], '[gamesense] ');
          if (dl == 'Hit ') {
            Cheat.Print('Shot at ' + HitgroupName(hitbox) + ' (target: ' + name + ' | damage: ' + target_damage.toString() + ' | [' + target_health.toString() + '] | hc = ' + predicthc.toString() + '% | ' + dm + ':' + exploit + ')\n');
            logs.push('Registered shot at ' + HitgroupName(hitbox) + ' (target: ' + name + ' | damage: ' + target_damage.toString() + ' | [' + target_health.toString() + '] | hc = ' + predicthc.toString() + '% | ' + dm + ':' + exploit + ')');
          } else {
            Cheat.Print('Damage - ' + HitgroupName(hitbox) + ' (target: ' + name + ' | damage: ' + target_damage.toString() + ' | [' + target_health.toString() + '] | hc = ' + predicthc.toString() + '% | ' + dm + ':' + exploit + ')\n');
            logs.push('Registered damage at ' + HitgroupName(hitbox) + ' (target: ' + name + ' | damage: ' + target_damage.toString() + ' | [' + target_health.toString() + '] | hc = ' + predicthc.toString() + '% | ' + dm + ':' + exploit + ')');
          }
          logsct.push(Globals.Curtime());
          logsalpha.push(255);
        }
        if (shots == 99) {
          shots = 0;
        } else {
          shots++;
        }
      }
    }

    function removelogs() {
      if (UI.GetValue('Script items', 'Enable Logs')) {
        if (logs.length > 6) {
          logs.shift();
          logsct.shift();
          logsalpha.shift();
        }
        if (logsct[0] + 6.5 < Globals.Curtime()) {
          logsalpha[0] -= Globals.Frametime() * 600;
          if (logsalpha[0] < 0) {
            logs.shift();
            logsct.shift();
            logsalpha.shift();
          }
        }
      }
    }

    function item_purchase() {
      if (UI.GetValue('Script items', 'Enable Logs')) {
        Cheat.PrintColor([
          89,
          119,
          239,
          255
        ], '[gamesense] ');
        Cheat.Print(Entity.GetName(Entity.GetEntityFromUserID(Event.GetInt('userid'))) + ' buy ' + Event.GetString('weapon') + '\n');
        logs.push(Entity.GetName(Entity.GetEntityFromUserID(Event.GetInt('userid'))) + ' buy ' + Event.GetString('weapon') + '');
        logsct.push(Globals.Curtime());
        logsalpha.push(255);
      }
    }

    function onDraw() {
      if (UI.GetValue('Script items', 'Enable Logs')) {
        if (!World.GetServerString()) {
          return;
        }
        var dp = Render.AddFont('Lucida Console', 8, 0);
        for (i = 0; i < logs.length; i++) {
          Render.StringCustom(4, 4 + 13 * i, 0, logs[i], [
            0,
            0,
            0,
            logsalpha[i]
          ], dp);
          Render.StringCustom(3, 3 + 13 * i, 0, logs[i], [
            255,
            255,
            255,
            logsalpha[i]
          ], dp);
        }
        if (shots_fired > hits && Globals.Curtime() - lastUpdate > 0.33) {
          if (Globals.Curtime() - lastUpdate > 1) {
            shots_fired = 0;
            hits = 0;
          }
        }
      }
    }
Global.RegisterCallback('ragebot_fire', 'ragebot_fire');
Global.RegisterCallback('item_purchase', 'item_purchase');
Global.RegisterCallback('player_hurt', 'hitlog');
Global.RegisterCallback('Draw', 'onDraw');
Global.RegisterCallback('Draw', 'removelogs');
хм во 1 ты апнул тему, во 2 там не так сложно было сделать. У меня была ошибка в гет валуе на активен чекбокс, или нет.
 
  • 83
  • 4
хм во 1 ты апнул тему, во 2 там не так сложно было сделать. У меня была ошибка в гет валуе на активен чекбокс, или нет.
Да, я апаю тему. Но прочитал я только сейчас. Это было сделано для тех, кто не мог сам это сделать. Ещё раз сорян за ап темы.
 
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Пока что здесь никого нет
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