var wep = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()));
var hpsafe = 0
function IsForceSave(name)
{
if (name == "awp" || name == "ssg 08")
{
return true
}
else
{
return false
}
}
function getPlayerHealth(index)
{
return Entity.GetProp(index, "CPlayerResource", "m_iHealth");
if (IsForceSave(wep))
{
hpsafe = 85
}
else
{
hpsafe = 35
}
}
function safety() {
enemy = Ragebot.GetTarget()
healh = getPlayerHealth(enemy)
if (healh < hpsafe);
Ragebot.ForceHitboxSafety(0)
}
Cheat.RegisterCallback("CreateMove", "safety")