// @credits: https://monolith.club/index.php?members/waparabka.1381/
// enjoy!
namespace winapi { // OneShot's code <3
const uint createFileA = FFI::GetProcAddress("Kernel32.dll", "CreateFileA");
const uint closeHandle = FFI::GetProcAddress("Kernel32.dll", "CloseHandle");
const uint readFile = FFI::GetProcAddress("Kernel32.dll", "ReadFile");
const uint OPEN_EXISTING = 3;
const uint GENERIC_READ = 0x80000000;
const uint FILE_ATTRIBUTE_NORMAL = 0x80...