Новости Обновления weave.su

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Харош, ждал этого очень долго

Added:
Ragebot -> Anti-aim -> Align desync
Ragebot -> Aimbot -> Weapons -> Lethal delay
Ragebot -> Aimbot -> Weapons -> Double-tap hitchance
Ragebot -> Aimbot -> Experimental resolver (uses to better resolve roll anti aims)
Visuals -> World -> Custom scope: dynamic, static

API:
entity.get_weapon_id(index: number)
render.filled_rect_gradient([x: number, y: number], [w: number, h: number], clr_upper_left: number[4], clr_upper_right: number[4], clr_bottom_right: number[4], clr_bottom_left...
 
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Чтож, слава нации!
1650907580549.png

наконец это добавили
 
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Харош, ждал этого очень долго

Added:
Ragebot -> Anti-aim -> Align desync
Ragebot -> Aimbot -> Weapons -> Lethal delay
Ragebot -> Aimbot -> Weapons -> Double-tap hitchance
Ragebot -> Aimbot -> Experimental resolver (uses to better resolve roll anti aims)
Visuals -> World -> Custom scope: dynamic, static

API:
entity.get_weapon_id(index: number)
render.filled_rect_gradient([x: number, y: number], [w: number, h: number], clr_upper_left: number[4], clr_upper_right: number[4], clr_bottom_right: number[4], clr_bottom_left...
фикси пасту скита
 
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- Added:
Ragebot -> Anti-aim -> Align desync
Ragebot -> Aimbot -> Weapons -> Lethal delay
Ragebot -> Aimbot -> Weapons -> Double-tap hitchance
Ragebot -> Aimbot -> Experimental resolver (uses to better resolve roll anti aims)
Visuals -> World -> Custom scope: dynamic, static

API:
entity.get_weapon_id(index: number)

render.filled_rect_gradient([x: number, y: number], [w: number, h: number], clr_upper_left: number[4], clr_upper_right: number[4], clr_bottom_right: number[4], clr_bottom_left: number[4])

ui.add_combo(label: string, var_name: string, elements: string[]): void
ui.get_cursor_position(): [x: number, y: number]

utils.to_clipboard(data: string): void
utils.from_clipboard(): string

http.get(url: string): string // note: max response size 4096 bytes

- Various bix fixes
- Improved double-tap
- Fixed bug where cheat unloads every hour
- Now cheat automatically saves in-scripts vars when saving config
- Added on shot chams option: "last shot only"
- Added new hitsound - amethyst
 
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Контакты для связи отсутствуют.
Харош, ждал этого очень долго

Added:
Ragebot -> Anti-aim -> Align desync
Ragebot -> Aimbot -> Weapons -> Lethal delay
Ragebot -> Aimbot -> Weapons -> Double-tap hitchance
Ragebot -> Aimbot -> Experimental resolver (uses to better resolve roll anti aims)
Visuals -> World -> Custom scope: dynamic, static

API:
entity.get_weapon_id(index: number)
render.filled_rect_gradient([x: number, y: number], [w: number, h: number], clr_upper_left: number[4], clr_upper_right: number[4], clr_bottom_right: number[4], clr_bottom_left...
ура, наконец нормальная обнова, анти аимы там не очень раньше были))))
 
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