Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Код:
var firednahui = false;
var firstpulya = false;
var secondpulya = false;
var timesecs = 0;
var timesecs2 = 0;
var recharge = false;
function weapon_fire22() {
firednahui = true
}
Global.RegisterCallback("ragebot_fire", "weapon_fire22");
function doubleboom(){
if (firednahui){
timesecs = timesecs + 0.5
if (timesecs == 1){
UI.SetValue('Misc', 'PERFOMANCE & INFORMATION', 'Weapon volume', 0)
firednahui = false
timesecs = timesecs +0.5
timesecs = 0
}
}
var is_charged = Exploit.GetCharge()
Exploit[(is_charged != 1 ? "Enable" : "Disable") + "Recharge"]()
if (is_charged == 1){
UI.SetValue('Misc', 'PERFOMANCE & INFORMATION', 'Weapon volume', 100)
}
}
Cheat.RegisterCallback("Draw", "doubleboom")
/*vv_cache = UI.GetValue("Misc", "GENERAL", "Force sv_cheats")
UI.SetValue("Misc", "GENERAL", "Force sv_cheats", 1)
Cheat.ExecuteCommand("sv_maxusrcmdprocessticks 17")
UI.SetValue("Misc", "GENERAL", "Force sv_cheats", vv_cache)
*/
UI.AddSliderInt("Double tap tolerance", 0, 3);
function can_shift_shot(ticks_to_shift) {
var me = Entity.GetLocalPlayer();
var wpn = Entity.GetWeapon(me);
if (me == null || wpn == null)
return false;
var tickbase = Entity.GetProp(me, "CCSPlayer", "m_nTickBase");
var curtime = Globals.TickInterval() * (tickbase-ticks_to_shift)
if (curtime < Entity.GetProp(me, "CCSPlayer", "m_flNextAttack"))
return false;
if (curtime < Entity.GetProp(wpn, "CBaseCombatWeapon", "m_flNextPrimaryAttack"))
return false;
return true;
}
function _TBC_CREATE_MOVE() {
var is_charged = Exploit.GetCharge()
var reserve = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Double tap tolerance")
Exploit[(is_charged != 1 ? "Enable" : "Disable") + "Recharge"]()
if (can_shift_shot(20) && is_charged != 1) {
Exploit.DisableRecharge();
Exploit.Recharge()
}
if (can_shift_shot(5) && is_charged != 1) {
Exploit.DisableRecharge();
Exploit.Recharge()
}
Exploit.OverrideTolerance(0.1);
Exploit.OverrideShift(15);
}
function _TBC_UNLOAD() {
Exploit.EnableRecharge(15);
}
Cheat.RegisterCallback("CreateMove", "_TBC_CREATE_MOVE");
Cheat.RegisterCallback("Unload", "_TBC_UNLOAD");
крутой необычный способ Cryness поменять пару значений в джске сальватора
p.s. can_shift_shot(20) втф что это
proof: